Sunday, November 8

“The subject is touchy”—2Dark is a game where even the children aren’t safe

Horror can be distilled into two pivotal questions: “What are we afraid of?” and “Who are we afraid for?” The upcoming stealth-horror game 2Dark, developed by Gloomywood, unites both concerns in a single answer.

Children. We’re afraid for our children, what they do to us, and what might be done to them.

The biological impetus to safeguard our species’ continuation, while profound and something easily empathised with, is often treated as anathema in regards to its value as a narrative device. By and large, media avoids jeopardising our progeny in pursuit of the story, an entirely understandable stance given the kind of atrocities that exist in the real world. Even with older forms of entertainment, such as movies and books, we rarely see children being injured on-screen, their suffering implied rather than exhibited.

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