According to Ninja Theory’s product manager Dominic Matthews, games don’t do enough to cover serious subjects that affect real people—a sentiment that's difficult for us to disagree with.
For the longest of times, games have tended to cover a narrow selection of topics, typically concerning the fantastical, the spectacular, and the instantly exciting. There are exceptions, of course—see the likes of Gone Home and Papers Please—but for the most part, many tend to forget that this is a medium that's capable of saying something important about real life and lives. It just takes a little effort.
At some point in your life, you are almost certainly going to be impacted by a mental health condition, either directly or through friends and family. It’s for this reason, says Matthews, that Ninja Theory decided to explore the subject through Hellblade.
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