An actual product you can buy... or at least pre-order. (credit: Oculus Shop)
After dozens of trade-show demos, two publicly available development kits, a $2 billion buyout, and nearly four years of speculation, Oculus has finally locked down the release details for the first consumer version of the Rift virtual reality headset. The $599 VR unit is now available for preorder ahead of expected shipments starting in March (though the shop page had some major loading problems right after pre-orders went live).
That price will get users the headset, a head-tracking camera, an Xbox One controller, connection cables, a carrying case, and two included games: space shooter Eve Valkyrie and third-person platform game Lucky's Tale. It does not include tax, roughly $30 in shipping, or the promising Oculus Touch hand-tracking controllers, which were recently delayed to the second half of 2016. Oculus founder Palmer Luckey tweeted yesterday that those who preorder the Rift would also be first in line to preorder the Touch controllers later in the year.
The Rift package also doesn't include the relatively powerful Windows PC that will be required to use the device. Oculus recommends a rig with an Nvidia GTX 970 (or equivalent), an Intel i5 processor, and at least 8GB of RAM. Ars commenter chip_1 points out that you can build an extremely bare bones system with those specs for about $655, though more robust components could easily kick that up to $800 or more.
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