Editor’s Note: We won’t have access to the final release version of Overwatch before the rest of the world, but Game Director Jeff Kaplan described the Overwatch open beta earlier this month as "what will go live at launch" on the Blizzard forums. Here are some early thoughts based on that limited test before the game officially launches tonight.
With Overwatch, Blizzard looks poised to continue its game plan of taking years-old concepts and making them as clean, colorful, easily accessible, and generally perfected as possible. Unlike World of Warcraft, Hearthstone, and Heroes of the Storm, however, this feels less like the obvious conclusion to a well-worn genre.
Instead, Overwatch feels like a leap into an alternate future, where Team Fortress 2's even-keeled, class-based competition won out over Call of Duty 4's determined, gun-based progression. Overwatch is the game we should only have gotten after a decade of iteration and improvement to that TF2 formula, cemented with a Blizzard budget.
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