Tuesday, October 6

Metal Gear Solid 5 FOB insurance: The worst kind of microtransaction

Metal Gear Online, the squad-based multiplayer part of Metal Gear Solid V: The Phantom Pain, goes live today, and with it comes a whole host of madcap microtransactions. The most galling of the bunch is the "FOB insurance service," which guarantees that players will be compensated for any losses due to attacks on their Forward Operating Base in multiplayer. Exact pricing for the insurance (which uses MB Coins that can be bought with real-world money), has not yet been revealed.

Event FOB missions—which see players raid another player's base—are ostensibly a big part of MGSV's multiplayer, so it's rather odd that Konami is offering insurance that can render the whole thing pointless. Sure, the raiding party will still get their stuff, but then the raided party will get to keep what's stolen, which throws the whole in-game economy into what is likely to be total apocalyptic chaos and a complete breakdown of the moral fabric of MGSV multiplayer. Maybe.

FOB insurance isn't a one-off payment either, with players required to renew the virtual insurance policy periodically in order to remain protected. Just like real-life, not everything will be covered by the policy either, including abducted staff being held in the Brig; wounded staff (although, staff lost due to death or extraction will be compensated); staff used in defence of the FOB; and nuclear weapons.

Read 3 remaining paragraphs | Comments

No comments:

Post a Comment