Saturday, November 28

Gorf vs. Roadblasters vs. Lunar Lander: A classic arcade throwdown

Nate and Lee could only dream of making it to Space Colonel on Gorf. (credit: Eric Bangeman)

CHICAGO—One of the advantages of living in Chicago is the existence of Galloping Ghost. One of the largest vintage arcades in the world, Galloping Ghost boasts a whopping 481 cabinets. A mere $15 gets you all the classic gaming your forearms can handle from 2pm to close.

Recently, Ars Senior Technology Editor Lee Hutchinson flew up from Houston to join Deputy Editor Nate Anderson and me (Managing Editor Eric Bangeman) in suburban Chicago for a couple of days of strategic planning. After a strenuous day of working on our plans for world domination, we decided to decamp to Galloping Ghost and challenge one another to our favorite games from years gone by.

My choice was easy: Gorf. Debuting in 1981, it's a title that combines Space Invaders (called Astrobattles here), Galaxian (cleverly dubbed Galaxians), sundry other shoot-em-up elements (Laser Attack, Space Warp, and Flagship), and a primitive voice synthesizer to create a fun, 2-D shooter experience. Starting at Space Cadet, a player can advance through six ranks of increasing difficulty to become a Space Avenger.

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