Civilization VI! Check out that art style.
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2K Games and Firaxis have just announced Civilization VI, the latest entry in the long-running 4X strategy franchise. There's only a small handful of info for now, but the most important piece is the release date: October 21, 2016 on PC.
One of the biggest changes is the art style, which is definitely more "cartoony" than Civ V or Beyond Earth. The land, buildings, and units are drawn in bright, primary colors. The terrain textures almost look like a painting with brush strokes, as opposed to the realistic style depicted in Civ V. Longtime Civ fans might be having traumatic flashbacks to the console-only Civilization Revolution, but Civ VI looks like it will still keep the deep and addictive gameplay the series is known for.
On the gameplay side of things, Civ VI seems to keep Civ V's hexagonal tile layout. Players will still be warring over territories displayed via big, bright division lines that cut through the landscape. There will be some gameplay changes, though. The "One unit per tile" rule has been tweaked, with the press release saying that "support units can now be embedded with other units, like anti-tank support with infantry or a warrior with settlers." Similar units can also be combined together to form "Corps" units.
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