Monday, June 15

Fallout 4, Dishonored 2, Doom—Bethesda opens up with both barrels

We knew in advance that we’d be hearing more about Fallout 4 and Doom from Bethesda at their “E3 showcase” Sunday evening, but the best laid plans of mice and mutants gang aft agley—a brief technical mix-up the day before also told us that we’d be getting a look at Dishonored 2 as well. But there didn’t need to be any surprises—those three AAA games themselves were enough to warm any gamer’s heart. Especially if you like Fallout.

Doom de doom doom doom

First up was a new Doom game, titled simply Doom. The latest entry in long-running franchise is built on id Software’s latest engine, id Tech 6, and id Software executive producer Marty Stratton described the game as being about “badass demons, big effing guns, and moving really, really fast.”

The audience was then shown a long video consisting entirely of in-engine gameplay, with a space-suited marine running through a Union Aerospace Corporation mining facility, blowing up hell-spawn in fine form. Doom games have always looked great, thanks to the engine wizardry of John Carmack and friends; though Carmack is no longer at id, the new Doom game carries on that trend. Where id Tech 6 makes Doom look great is in the lighting and shadowing—we’re long past the point where realistic gaming environments are amazing, but id Tech 6’s shadowing and lighting really did make a noticeable difference. We also got a glimpse at a hell level, which in contrast to Doom 3’s portrayal of the netherworld was relatively well-lit and moody—though the standard “id palette” of grays, blacks, and reds still dominated.

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