Friday, July 24

Tembo The Badass Elephant review: Hard to join the trunk club

The high-speed, creative 2D platforming genre owes everything to Sonic The Hedgehog—in more ways than one. Originally, of course, 1991's bluest mascot succeeded because he kicked so many of his era's slow, plodding Mario-likes in the jimmies. But Sega's creation might also deserve credit for spurring a new generation of game makers into action.

Today, the actual Sonic franchise sucks—gosh, he has sucked for decades at this point—but there are plenty of indie developers filling in his spiky-haired void. Action Henk might be the best recent game to scratch that speedy, 2D-platforming itch, and other significant platformers of the past five years—Super Meat Boy, Risk of Rain, and Mark of the Ninja, to name a few—have drawn obvious inspiration from Sonic's formula of tricky obstacles, hidden tidbits, and a pressing need to finish levels quickly.

Those are all well and good—really good, in fact—but what about a new game that feels precisely like Sonic? After a long time, a lot of awful 3D Sonic games, and the so-so Sonic The Hedgehog 4 reboot, Sega of all companies has come forward with something that might do the trick. Say hello to Tembo, the so-called "badass" elephant who relies on speed, body slams, and a trunk uppercut to tear through tricky, vertical levels full of collectibles. Sounds like a beloved early '90s game, doesn't it?

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