Until we get our hands on a video game's preview build, we know better than to fully trust a screenshot gallery, but if the final version of this year's Doom reboot—formerly known as Doom 4—looks anywhere near as good as its latest screenshot tease suggests, then we're in for quite the demonically charged visual treat.
Game Informer scored the latest exclusive look at the upcoming first-person shooter's solo campaign, and its feature calls out an apparent back-to-Doom's-roots system of gameplay, including color key cards and a lack of gun reloading or "sprint" button. New features include a "weapon wheel" that slows time down, a la Fallout 4's VATS system, to let players pick weapons—though longtime series weapons the BFG and the chainsaw each get a dedicated button (a d-pad arrow and the X button, respectively) as a sort of "panic" option; also, the game's weapons will now be bolstered by way of hidden, collectible "mods," including shotgun attachments that turn the weapon into a chargeable, buckshot-powered grenade launcher.
The preview seemed pretty scant on details, including vague hints about an "upgrade" system that will let players pick perks like running speed and weapon-swapping speed, and it didn't come with any new video reveals. In very good news, the screenshots above include a lot more color and a lot less of the unbecoming, overly brown filter from the game's E3 2015 reveal, and they include stunning now-gen interpretations of series baddies like the cacodemon. Game Informer promises more Doom information throughout the month of January at its dedicated portal page. Hopefully, that will include a solid release date, which we still don't have beyond a vague "2016" window.
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