Friday, February 26

Cratering portable sales can’t prop up Nintendo’s business anymore

With annualized 3DS sales peaking low and early, Nintendo no longer has the financial cushion it once did.

No matter how its console business is doing, Nintendo has always been able to lean on healthy portable system sales to prop up its finances. With the Wii U continuing to severely underperform sales expectations, though, it looks like the Nintendo 3DS is failing to pick up the slack as its predecessors once did.

A new revision to Nintendo's projected earnings, released today, sees Nintendo reducing its expectations of Nintendo 3DS sales for the full fiscal year, which ends in March. Nintendo now expects to sell 6.6 million 3DS units during the 12-month period, a 13 percent drop from previous projections and a 24 percent decline from the year before. That drop (and the accompanying drop in 3DS software sales projections) is a big reason why Nintendo is now also saying that its annual profits will be 50 percent lower than it had projected, though the company blames some of that decline on the weakening Japanese yen.

You might think this kind of decline is natural for a system like the 3DS, which is, after all, approaching its fifth birthday. But previous Nintendo handhelds have looked much more robust at this point in their lifecycles. The Nintendo DS was still near the peak of its hardware sales dominance in its fifth and sixth years, selling a whopping 31.18 million units in the 2009 fiscal year (and a healthy 27.11 million the next year). Game Boy Advance sales were still near a steady peak in the 2005-2006 period, bouncing up and down in the 15 million to 18 million annual sales range, thanks in part to the successful Game Boy Advance SP hardware refresh.

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