Thursday, March 24

Capcom cops to wonky Street Fighter V launch—then delays paid download store

Street Fighter V's first DLC character, Alex, will be on offer as a free trial download—because Capcom still hasn't figured out how to launch a paid-DLC store. (credit: Capcom)

As good as Street Fighter V's core fighting play felt when it launched last month, everything else surrounding the game felt sorely lacking—and the designers at Capcom have finally admitted as much. Even so, the company's Thursday announcement of a long-awaited patch update went so far as to delay one of the game's major new elements: its paid download store.

"We have taken a long hard look at this part of the store, and after much review, have decided it is not ready to launch just yet," Capcom announced on its official blog. "As Zenny [the series' new paid currency] is purchased with real money, we wanted to be extra careful and make sure it’s fully tested and optimized before launching it."

The download store matters because this Street Fighter sequel will live on as a DLC-powered service, as opposed to the old model of Capcom releasing Super-Ultra-Chibi-Whatever disc editions down the line. The delay may boil down to Street Fighter V existing on both PlayStation 4 and Windows PCs (and allowing cross-platform multiplayer), which means Capcom has to build an internal marketplace that supports both platforms playing nicely with each other.

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