When the HTC Vive and PlayStation VR launch in April and October, respectively, the headsets will feature accompanying controllers that track the user's hands through space. The launch of the Oculus Rift this month, though, won't include the similar Oculus Touch controllers, which are currently slated for the second half of 2016.
Now, Oculus co-founder Palmer Luckey tells Ars that the Touch controllers aren't a missing piece for the Rift's big March 28 roll out, but that the company always intended for things to be this way.
"We never planned on launching Touch with Rift," Luckey said during a roundtable discussion at the Game Developers Conference. "We're going to have a really great Touch lineup later in the year, but we really wanted to focus on the games people have been working on for years with gamepads right now."
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