Thursday, March 31

Shadows over Innistrad: Madness, werewolves, and gothic horror descend upon Magic

Magic: The Gathering kicks off 2016 with Shadows over Innistrad (SOI), another return trip to a much-loved world from Magic’s history. Moving on from the overt giant-tentacled-monster theme of Zendikar, SOI instead embraces gothic horror, emphasising a sense of mystery and creeping dread. (But don't worry, there are still some rather powerful werewolves.)

Although the expansion isn't released until April 8, Ars has managed to get its hands on some packs—and we’re already excited to get hold of more at the Shadows over Innistrad prerelease events, starting this weekend (April 2 and 3). Read on for our review of the set and how SOI will play out in both Limited and Constructed formats.

What's new in Shadows over Innistrad?

The original Innistrad set is often hailed as the turning point for modern Magic, with praise aimed at its flavour, its varied draft format, and its depth for deckbuilders. SOI has a lot to live up to, and also has a challenge in design space—when you’ve already made a bunch of vampires and werewolves in the first set, what does the second set change to keep things fresh?

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