Thursday, April 7

Overwatch has its sights set on e-sports, but it’s too much fun for that

A few months ago, Blizzard launched a closed beta for its upcoming shooter Overwatch—and I've been engrossed in the PC version ever since. For all its faults—and there are many faults—it's hard not be impressed with not just how much fun Overwatch is, but how Blizzard's managed to successfully combine a solid first-person shooter along the same lines as Team Fortress 2 with the mechanics of a modern MOBA (Multiplayer Online Battle Arena) like its own Heroes of the Storm and Riot's League of Legends.

That Blizzard's managed to create a compelling online experience comes as little surprise. This is, after all, the same studio that kept millions upon millions of players hooked to World of Warcraft for over a decade, and created Hearthstone, one of the most popular online collectible card games. With Overwatch, it has its sights set not just on creating the most popular online shooter, but one that can take on MOBAs on their home turf: the e-sports arena.

It's been hard to picture Overwatch as a crowd-pleasing, e-sports giant as I've sat alone in my bedroom moaning about what a bully Bastion (a transforming battle robot character) is to others over a clip-on voice mic. But now, sat with a team playing a huge multiplayer game at an event in London's Soho, and struggling against an unfair number of turrets from the opposition, Blizzard's e-sports vision is a little clearer.

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