The motion-sports craze has given us approximations of just about every pub game, parlor game, and lawn sport, from darts to bowling to bocce. But one Western real-gaming staple somehow never got a good version during the Wii and Kinect eras: billiards. Wii Play's billiards mode was too limited, while Pool Hall Pro wasn't very convincing in terms of implementing real motion. But, really, how the heck do you translate the physicality of billiards to a home system?
PoolNation VR has an answer, and it comes thanks to its required use of the HTC Vive virtual reality system, as opposed to Oculus or any other option. The $20 game officially launches June 1, but its creators were kind enough to offer Ars a beta key and free reign to post impressions ahead of the launch. So I set up a camera rig, dressed up in my orange, Fight Club-caliber leather jacket (I never leave the house wearing that thing, swear), and cracked open a cold one to simulate the pool-hall experience in my living room. (Watch until the end to see me "pick a fight.")
Ars tests PoolNation VR; edited by Jennifer Hahn (video link)
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