I've spent the last hour hunting down an elusive black market ID syndicate in the heart of Prague, Deus Ex: Mankind Divided's sprawling city hub. In the aftermath of a devastating worldwide attack, for which augmented humans were responsible, security is tight. Perhaps overly so. Manhandled by a prejudiced police department and endlessly scanned and monitored by robotic drones, augs have been shunned by society, forced into ghettos where resentment runs rampant, and violence becomes the answer. And so, even under the employment of Task Force 29 (an Interpol-led anti-terrorist group), super-aug Adam Jensen can't charm his way past a protected police post. He needs that ID, and I'm going to help him.
Which, when I stop and think about it, is odd, because that wasn't the reason Jensen was in Prague in the first place. Earlier, he'd fought his way through a sandstorm in Dubai, gunning down augmented terrorists on the hunt for weapons, before being caught out by an unfortunate explosion. The convenient result (for the developers in charge of player progression at least) was that Jensen's augmentations stopped working, and the only man who could fix them was a doctor living in Prague. That's the thing about Deus Ex: no matter how hard you try to stick to the mission, no matter how much you want to reveal the next snippet of the story, it's there, pushing and prodding you into one of its many side quests.
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