As the kind of Mario fan who created a successful Super Mario Bros. fan site at age 15, I'm pretty familiar with how the series has slowly evolved over the years. It's striking, looking back, how Mario's standard repertoire of moves, abilities, and power-ups grows slowly with each new title, integrating novel gameplay that immediately feels as tried-and-true as Mario's standard jump.
Super Mario Odyssey continues this tradition with a larger-than-normal expansion of Mario's abilities, something that's apparent even in a too-short E3 hands-on demo of the game. I thought I'd summarize my time with Odyssey by going over the additions that made the biggest impression on me.
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