Nvidia announced this week that over a million people have signed up to use GeForce Now to stream games from Nvidia's central servers. The announcement comes just a couple of weeks after Nvidia first opened the service up to the general public.
Those user numbers were no doubt helped by the presence of GeForce Now's free service tier, which limits rendering quality and restricts play sessions to a single hour. Subscribers for the paid version of the service are also currently inside a free 90-day "introductory period"—it's unclear how many of those trial users will continue to pay $5 a month once it expires.
Those caveats aside, the quick trip to a million users represents a strong start for Nvidia's entry into an increasingly crowded streaming gaming field. For context, Sony reported a million subscribers for its $60/year PlayStation Now streaming service as of last November, almost five years after it launched. Google hasn't discussed user numbers for Stadia, but there are some early signs that not many early adopters are even making use of the platform's free games (though the company did have trouble satisfying all its initial pre-orders late last year).
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