The 2016 board game Terraforming Mars is an amazing title.
As evidence, I present the following image:

Note: This image, of a chintzy player mat stamped with clip-art-quality design work, is not from the game we are looking at today. (credit: Nate Anderson)
And if a board game becomes popular, you can be sure of one thing: A card game version will eventually arrive. If that’s a hit, get ready for the dice version. And then, market willing, comes the roll-and-write version. That may sound like cynical resignation to cash-grabby companies endlessly returning to the same well, but these reimagined versions aren’t necessarily a bad thing. In fact, some of my favorite games are card or dice versions of “bigger” board games.
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